Dungeon in Amakna

Dark Vlad's Domain

This is a raid, not a normal dungeon. There are 6 players maximum and it requires a serious composition.

Lv. 200+Medium Dark Vlad's family
Overview

Key data

Recommended level200+
AreaAmakna
BossDark Vlad
Suggested groupRaid — 1 to 6 characters · Classes cannot be repeated
DifficultyMedium
FamilyDark Vlad's family
Key / requirementKey from Dark Vlad's Domain

Present monsters

Vitality AP MP Earth Air Fire Water Neutral
300
Dungeon boss

Dark Vlad

Control
MeleeArea around the targetSummons

Characteristics

35000HP 9 to 20AP 7MP

Key resistances

0% +13% +26% -6% +7%

Important drops

Magmatic Dofus 0.05 % Guild of Hunters Medallion 100 %

Boss spells

Crushing Pressure

1 - 3 range 3 AP 15% GC Point target
Effect
  • Damage: 41 to 50 (Earth)
  • 15% Erosion (2 turns)
Critical
  • Damage: 56 to 65 (Earth)
  • 15% Erosion (2 turns)
Requires line of sightPer objective: 2

Fatal Showdown

1 range 3 AP 15% GC Point target
Effect
  • 9473: 8 turns until recast
  • -20 MP (1 turn)
  • state 7 (1 turn)
  • 400% of level to shield (2 turns)
Critical
  • 9473: 8 turns until recast
  • -20 MP (1 turn)
  • state 7 (1 turn)
  • 450% of level to shield (2 turns)
No line of sightReload: 8 turns

Godkiller Sword

0 range 3 AP 15% GC Cross around boss
Effect
  • Damage: 51 to 60 (Air)
  • +50 Damage (2 turns)
Critical
  • Damage: 60 (Air)
  • +50 Damage (2 turns)
Requires line of sightReload: 3 turns

Dark Vlad Sword

1 - 5 range 4 AP 20% GC Cross around boss
Effect
  • Damage: 61 to 80 (Fire)
  • Places a grade Glyph 1 (1 turn)
Critical
  • Damage: 71 to 90 (Fire)
  • Places a grade Glyph 1 (1 turn)
Requires line of sightLancelying onlinePer turn: 1

Reinkarnation

1 - 15 range 1 AP No CH Point target
Effect
  • Kills the target
  • Teleports to the targeted cell
  • Removes state «1020»
  • Removes state «1046»
  • 600 Power (3 turns)
No line of sight

Karne's Return

0 range 1 AP No CH Point target
Effect
  • Removes state «1020»
  • Removes state «1046»
  • Damage suffered x110% (1 turn)
No line of sight

Apocalyptic Storm

1 - 4 range 3 AP 15% GC Cross around boss
Effect
  • Damage: 56 to 75 (Fire)
  • Steals 56 to 75 HP (Fire)
  • -6 AP (1 turn)
Critical
  • Damage: 56 to 75 (Fire)
  • Steals 56 to 75 HP (Fire)
  • -6 AP (1 turn)
Requires line of sightPer turn: 2Per objective: 1

Apocalyptic Storm

1 - 4 range 1 AP No CH Point target
No line of sightPer turn: 1

Dark Vlad's Leap

1 - 5 range 4 AP 15% GC Point target
Effect
  • Teleports to the targeted cell
  • Damage suffered x120% (1 turn)
Critical
  • Teleports to the targeted cell
  • Damage suffered x125% (1 turn)
No line of sightReload: 2 turnsInitial wait: 1 turns

Spring Forth

2 - 5 range 3 AP No CH Point target
Effect
  • Summons a un aliado muerto en combate con 50% de sus HP
No line of sightReload: 2 turns

Karne's Return

0 range 1 AP No CH Point target
Effect
  • Removes state «1020»
  • Removes state «1046»
  • Damage suffered x110% (1 turn)
No line of sight

Reinkarnation

1 - 15 range 1 AP No CH Point target
Effect
  • Kills the target
  • Teleports to the targeted cell
  • Removes state «1020»
  • Removes state «1046»
  • state 56 (2 turns)
  • 600 Power (3 turns)
No line of sight

Apocalyptic Storm

1 - 4 range 3 AP 15% GC Cross around boss
Effect
  • Damage: 56 to 75 (Fire)
  • Steals 56 to 75 HP (Fire)
  • Turn cancelled (1 turn)
Critical
  • Damage: 56 to 75 (Fire)
  • Steals 56 to 75 HP (Fire)
  • Turn cancelled (1 turn)
Requires line of sightPer turn: 2Per objective: 1

Dark Vlad Sword

1 - 5 range 4 AP 20% GC Cross around boss
Effect
  • Damage: 61 to 80 (Fire)
  • Places a grade Glyph 1 (2 turns)
Critical
  • Damage: 71 to 90 (Fire)
  • Places a grade Glyph 1 (2 turns)
Requires line of sightLancelying onlinePer turn: 1

Godkiller Sword

0 range 3 AP 15% GC Cross around boss
Effect
  • Atrae 2 casilla(s)
  • Damage: 51 to 60 (Air)
  • +50 Damage (2 turns)
Critical
  • Atrae 2 casilla(s)
  • Damage: 60 (Air)
  • +50 Damage (2 turns)
No line of sightReload: 3 turns

Crushing Pressure

1 - 3 range 3 AP 15% GC Point target
Effect
  • Damage: 41 to 50 (Earth)
  • 5% of the target's eroded HP inflicted as Neutral damage
  • 15% Erosion (2 turns)
Critical
  • Damage: 56 to 65 (Earth)
  • 7% of the target's eroded HP inflicted as Neutral damage
  • 15% Erosion (2 turns)
Requires line of sightPer objective: 2

Fatal Showdown

1 range 3 AP 15% GC Point target
Effect
  • Reduces damage by 5000. (1 turn)
  • -20 MP (1 turn)
  • state 7 (1 turn)
  • 400% of level to shield (2 turns)
Critical
  • Reduces damage by 5000. (1 turn)
  • -20 MP (1 turn)
  • state 7 (1 turn)
  • 450% of level to shield (2 turns)
No line of sightReload: 8 turns

Dark Vlad Sword

1 - 5 range 4 AP 20% GC Cross around boss
Effect
  • Damage: 61 to 80 (Fire)
  • Places a grade Glyph 1 (2 turns)
Critical
  • Damage: 71 to 90 (Fire)
  • Places a grade Glyph 1 (2 turns)
Requires line of sightLancelying onlinePer turn: 1

Dark Vlad Sword

1 - 5 range 4 AP 20% GC Cross around boss
Effect
  • Damage: 61 to 80 (Fire)
  • Places a grade Glyph 1 (1 turn)
Critical
  • Damage: 71 to 90 (Fire)
  • Places a grade Glyph 1 (1 turn)
Requires line of sightLancelying onlinePer turn: 1

Tactical view: Dark Vlad

No spell selected · Clean map

Move boss · Player out of zone
Range Area Player Danger
Dark Vlad Player
Tactical guide

Strategy

1 Before entering: This is a raid, not a normal dungeon. There are 6 players maximum and it requires a serious composition. Bring protection, MP reduction, heals, ranged damage, and at least one way to unbewitch or save someone marked.
2 Room 1: There are no previous rooms: you enter directly into combat. The real preparation is deciding to focus before you start. Exalted Gargantula, Exalted Jumparak and Exalted Venomica are priorities for the cursed status.
3 Room 2: There is no second room. Use the central island and corridors to limit enemy movement. Avoid getting trapped in the lower-left corner.
4 Boss: What is Dark Vlad doing?: Dark Vlad starts mounted on Karne. According to the strategy documented here, 10 damage lines in one turn dismount him: Karne separates and Dark Vlad loses health. At half health, the described second phase includes reviving defeated monsters with 50% health. These thresholds still require confirmation against the current client.
5 Removing invulnerability: The documented opening is not a standard invulnerability phase. The strategy uses 10 damage lines in one turn to dismount Dark Vlad from Karne. It also describes a large boost, potentially including 2 turns of invulnerability, if Karne survives the remount. Confirm these mechanics in the current client before relying on the timing.
6 extra: The typical mistake is to ignore monsters that apply cursed. If an Exalted Gargantula ends in melee with a cursed character, that character dies. Clear threats first, then play Dark Vlad patiently.
Progress

Associated achievements

Dark Vlad's Domain

Dark Vlad's Domain

Defeat Dark Vlad in this boss's domain.

Dark Vlad: Just in Time

Dark Vlad: Just in Time

Defeat Dark Vlad in this boss's domain with a Xelor on your team.

Dark Vlad: Blood for Blood

Dark Vlad: Blood for Blood

Defeat Dark Vlad in this boss's domain with a Sacrier on your team.

Dark Vlad: Unshakable Sentinel

Dark Vlad: Unshakable Sentinel

Defeat Dark Vlad in this boss's domain with a Feca on your team.

Dark Vlad: In Full Sight

Dark Vlad: In Full Sight

Defeat Dark Vlad in this boss's domain with an Enutrof on your team.

Dark Vlad: A Countless Multitude

Dark Vlad: A Countless Multitude

Defeat Dark Vlad in this boss's domain with an Osamodas on your team.

Dark Vlad: In the Shadows

Dark Vlad: In the Shadows

Defeat Dark Vlad in this boss's domain with a Sram on your team.

Dark Vlad: Tribal Madness

Dark Vlad: Tribal Madness

Defeat Dark Vlad in this boss's domain with a Masqueraider on your team.

Dark Vlad: Woody Impediments

Dark Vlad: Woody Impediments

Defeat Dark Vlad in this boss's domain with a Sadida on your team.

Dark Vlad: Horde and Disorder

Dark Vlad: Horde and Disorder

Defeat Dark Vlad in this boss's domain with a Iop on your team.

Dark Vlad: Cards in Hand

Dark Vlad: Cards in Hand

Defeat Dark Vlad in this boss's domain with an Ecaflip on your team.

Dark Vlad: On the Edge

Dark Vlad: On the Edge

Defeat Dark Vlad in this boss's domain with a Cra on your team.

Dark Vlad: Experimental Alchemy

Dark Vlad: Experimental Alchemy

Defeat Dark Vlad in this boss's domain with an Eniripsa on your team.

Dark Vlad: Infernal Machine

Dark Vlad: Infernal Machine

Defeat Dark Vlad in this boss's domain with a Foggernaut on your team.

Dark Vlad: Dark Locks, Dark Thoughts

Dark Vlad: Dark Locks, Dark Thoughts

Defeat Dark Vlad in this boss's domain with a Rogue on your team.

Dark Vlad: Unslakeable Thirst

Dark Vlad: Unslakeable Thirst

Defeat Dark Vlad in this boss's domain with a Pandawa on your team.

Dark Vlad: Brutish Invasion

Dark Vlad: Brutish Invasion

Complete the following achievements: