Mazmorra de Treechnid Forest

Treechnid Dungeon

The problem here is not invulnerability, but the amount of annoyances: AP, Summons, tackle and poisons.

Nv. 90+Medium Ancestral Treechnid
View strategy Dungeon monsters
Resumen

Key data

Recommended level90+
AreaTreechnid Forest
BossAncestral Treechnid
Suggested group1 - 4 players
DifficultyMedium
FamilyAncestral Treechnid
Key / requirementKey from Treechnid Dungeon

Present monsters

Vitalidad PA PM Tierra Aire Fuego Agua Neutral
1

Sticky Tree

Damage
300PdV 0PA -1PM

Key resistances

+60% +50% -50% +50% +60%

Important drops

23

Summoned Treechnid

Damage
De 390 a 920PdV 7PA 4PM

Key resistances

+35% -10% -10% +35% +30%

Important drops

Treechnid Sap 9 % Treechnid Root 19 %
38

Treechnid

Damage
De 440 a 690PdV 7PA 3PM

Key resistances

+25% -20% -20% +25% +20%

Important drops

Plant Resin 15 % Treechnid Sap 9 %
39

Sick Treechnid

Damage
460PdV 6PA 3PM

Key resistances

+25% -20% -20% +25% +20%

Important drops

39

Trunknid

Damage
De 460 a 830PdV 6PA 6PM

Key resistances

+15% +15% +10% +20% -5%

Important drops

Trunknid Wood 19 % Plant Resin 15 %
41

Short-Tempered Treechnid

Damage
De 130 a 170PdV 6PA 5PM

Key resistances

+35% -2% -2% +35% +28%

Important drops

Plant Resin 15 % Treechnid Sap 9 %
50

Dark Chest

Damage
1500PdV 10PA 5PM

Key resistances

0% 0% 0% +100% +100%

Important drops

Tourmaline 5 % Diamond Stone 50 %
74

Venerable Treechnid

Damage
De 1100 a 1400PdV 7PA 4PM

Key resistances

+19% +9% -10% +14% +14%

Important drops

Plant Resin 15 % Bewitched Wood 8 %
90
Dungeon boss

Ancestral Treechnid

Control
Cuerpo a cuerpoSummons

Characteristics

De 3600 a 5400PdV 12PA 5PM

Key resistances

+30% -5% -5% +30% +30%

Important drops

Ancestral Treechnid Bud 5 % Ancestral Amber 10 % Plant Resin 15 %

Boss spells

Regeneration

0 range 5 PA 5% GC Point target
Effect
  • 151 to 250 (HP restored)
Critical
  • 250 (HP restored)
No line of sightReload: 15 turns

Paralysing Branch

1 - 10 range 2 PA 10% GC Point target
Effect
  • Por 1 AP utilizados se pierden 4 PV (Neutral) (3 turns)
Critical
  • Por 1 AP utilizados se pierden 8 PV (Neutral) (3 turns)
Requires line of sightRangemodifiable rangePer objective: 1

Sylvan Bite

1 range 4 PA 5% GC Point target
Effect
  • Damage: 21 to 30 (Neutral)
  • -1 AP (1 turn)
  • -100 Agility (3 turns)
Critical
  • Damage: 31 (Neutral)
  • -1 AP (1 turn)
  • -200 Agility (3 turns)
No line of sightPer turn: 1

Summoning of Major Arachnee

1 - 2 range 3 PA No CH Point target
Effect
  • Summons: Arakna mayor (grado 6)
No line of sightReload: 5 turns

Tactical view: Ancestral Treechnid

No spell selected · Clean map

Move boss · Player out of zone
Range Area Player Danger Boss start Team start
Ancestral Treechnid Player
Guía táctica

Strategy

1 Before entering: The problem here is not invulnerability, but the amount of annoyances: AP, Summons, tackle and poisons. Take fire or air damage if you can, because the Ancestral Treechnid has less resistance on those sides.
2 Room 1: The Tronknydes can tackle and bother quite a bit. Don't let them all get on top of you, because leaving afterwards can be very difficult.
3 Room 2: Be careful with the Araknotron because it hits at range and boosts Damage/range. Also Treechnids can summon and dismiss AP, so clear up calmly.
4 Boss: What is Ancestral Treechnid doing?: The Ancestral Treechnid hits melee, removes AP, reduces Agility and summons Arachneess Majors. Those Arachneess poke, steal life, and unspell, so don't ignore them. It can also heal a lot and put a poison that punishes depending on the AP you use.
5 How to remove vulnerability: It does not have invulnerability. The strategy is to **control your Summons and not spend AP mindlessly when you have the poison**. If you can, kill the Arachneess Majors quickly so they don't push or undo the team.
6 extra: The fight can drag on if you let him summon too much. The truth is, it works very well here to clear Summons, keep your distance and hit him with fire or air when you have the opportunity.
Progreso

Associated achievements

Treechnid Dungeon

Treechnid Dungeon

Defeat the Ancestral Treechnid in this boss's dungeon.

Ancestral Treechnid (Nomad)

Ancestral Treechnid (Nomad)

Defeat the Ancestral Treechnid in this boss's dungeon. Characters must use all available MP each turn for the entire fight.

Ancestral Treechnid (First)

Ancestral Treechnid (First)

Defeat the Ancestral Treechnid first in this boss's dungeon.

Ancestral Treechnid (Duo)

Ancestral Treechnid (Duo)

Defeat the Ancestral Treechnid in this boss's dungeon with 2 characters maximum in less than 20 turns.

Tree's a Crowd

Tree's a Crowd

Complete the following achievements:

One Small Step For Man

One Small Step For Man

Complete the following achievements:

Tactic Toe

Tactic Toe

Complete the following achievements: