Mazmorra de Frigost

Royal Pingwin's Excavation

For this dungeon you absolutely need a way to heal, even if it is a small cure. It doesn't have to be a mandatory Eniripsa, but someone needs to be able to heal an ally.

Nv. 162+Medium Pingwin Family
View strategy Dungeon monsters
Resumen

Key data

Recommended level162+
AreaFrigost
BossRoyal Pingwin
Suggested group1 - 4 players
DifficultyMedium
FamilyPingwin Family
Key / requirementRoyal Pingwin's Excavation Key

Present monsters

Vitalidad PA PM Tierra Aire Fuego Agua Neutral
111 - 119

Pingwinkle

Mobility
De 2100 a 2400PdV 10PA 4PM

Key resistances

-26% +8% +10% +32% +14%

Important drops

Pingwinkle Feather 13 %
116 - 128

Pingwobble

Tank
De 2300 a 2700PdV 10PA 2PM

Key resistances

+31% +7% +10% -29% +5%

Important drops

Pingwobble Skin 13 %
122 - 134

Mama Pingwin

Debuff
De 2500 a 2900PdV 10PA 4PM

Key resistances

+10% +31% -25% +5% +15%

Important drops

Mama Pingwin Down 13 %
125 - 137

Shaman Pingwin

Damage
De 2600 a 3000PdV 10PA 4PM

Key resistances

+10% -32% +32% +12% +16%

Important drops

Shaman Pingwin Beard Hair 13 %
131 - 143

Kung-Fu Pingwin

Damage
De 2800 a 3200PdV 10PA 5PM

Key resistances

+14% +12% +16% -25% +36%

Important drops

Kung-Fu Pingwin Tail 13 %
162
Dungeon boss

Royal Pingwin

Control
Cuerpo a cuerpo

Characteristics

De 4900 a 7200PdV 15PA 4PM

Key resistances

+25% +22% +24% +34% +29%

Important drops

Royal Pingwin Egg 5 % Royal Pingwin Feather 10 % Royal Pingwin Flesh 2.5 %

Boss spells

Pingwind

1 range 5 PA 25% GC Point target
Effect
  • Steals 46 to 55 HP (Water)
  • Switches positions
Critical
  • Steals 56 to 65 HP (Water)
  • Switches positions
No line of sightPer turn: 2Per objective: 1

Pingwinnits

0 range 5 PA No CH Point target
No line of sightReload: 4 turns

Pingwindscreen

1 range 5 PA 25% GC Point target
Effect
  • 10% of attacker's missing HP (Fire damage)
Critical
  • 13% of attacker's missing HP (Fire damage)
Requires line of sightPer turn: 1

Tactical view: Royal Pingwin

No spell selected · Clean map

Move boss · Player out of zone
Range Area Player Danger Boss start Team start
Royal Pingwin Player
Guía táctica

Strategy

1 Before entering: For this dungeon you absolutely need a way to heal, even if it is a small cure. It doesn't have to be a mandatory Eniripsa, but someone needs to be able to heal an ally. Also be careful about killing too many Morsguins too soon, because the Royal Pingwin gets stronger with each one that falls.
2 Room 1: The fight here is quite normal. The important thing is not to let the monsters get too close to your team. If you can, lower first the ones that bother you with thrusts or position changes. This prevents the room from becoming a mess.
3 Room 2: More positioning problems are already beginning to appear. It is best to play in order, kill one by one and not leave characters isolated. If the team is spaced too far apart, the room can become quite long.
4 Boss: What is Royal Pingwin doing?: The Royal Pingwin starts out invulnerable. Also, the less life it has, the harder it hits. He also steals life in melee and can switch places with his target, so leaving him attached to your characters is usually not a good idea. Eye with this: every Morsguin that dies gives the boss more life, MP and Damage. That is why it is not always advisable to clean the entire room before touching the boss.
5 How to remove vulnerability: For remove invulnerability you must **heal an ally who is in melee with Royal Pingwin**. When you do that, the boss is vulnerable for 6 turns. The healing may be small, the important thing is that the ally is attached to the boss. Important: this does not work if Heals a summon attached to the boss. It has to be a real ally. And be careful: do not heal a character if he has another ally attached to him, because that ally can receive quite strong water damage.
6 extra: A good strategy is usually to kill the Mamansot first to avoid Summons, and then go for the boss. The truth is, this dungeon is not won by damage alone. You win by understanding when to heal, when to hit, and when to stop killing monsters so as not to boost the boss too much.
Progreso

Associated achievements

Royal Pingwin's Excavation

Royal Pingwin's Excavation

Defeat the Royal Pingwin in this boss's dungeon.

Royal Pingwin (Last)

Royal Pingwin (Last)

Defeat the Royal Pingwin last in this boss's dungeon.

Royal Pingwin (Tight)

Royal Pingwin (Tight)

Defeat the Royal Pingwin in this boss's dungeon as a team. Characters must end their turn on a cell adjacent to an ally.

Royal Pingwin (Duo)

Royal Pingwin (Duo)

Defeat the Royal Pingwin in this boss's dungeon with 2 characters maximum in less than 20 turns.

March of the Pingwins

March of the Pingwins

Complete the following achievements:

Behind Me, I Leave a Trail of Fire

Behind Me, I Leave a Trail of Fire

Complete the following achievements: