Dungeon in Cania
Hard-Head Dam
The Major-Yoberal Selim Quartz does not have invulnerability, but it does punish long fights.
Lv. 90+Medium
Major-Yoberal Selim Quartz
Overview
Key data
Present monsters
Vitality
AP
MP
Earth
Air
Fire
Water
Neutral
Breakrock Knight
Damage
840 to 970HP
10AP
3MP
Key resistances
-14%
+15%
+60%
-24%
+5%
Important drops
Bag of Magical Cure
4 %
Breakrock Knight's Sling
15 %
Yobbomark Knight
Damage
940 to 1100HP
8AP
5MP
Key resistances
+15%
+40%
+5%
-14%
-24%
Important drops
Bag of Magical Cure
4 %
Yobbomark Knight's Beard Hair
15 %
Leatheraxer
Damage
900 to 1000HP
9AP
4MP
Key resistances
+60%
+5%
-24%
+15%
-14%
Important drops
Bag of Magical Cure
4 %
Leatheraxer Tooth
15 %
Yobreaker
Damage
1000 to 1200HP
11AP
4MP
Key resistances
-24%
-14%
+15%
+5%
+60%
Important drops
Bag of Magical Cure
4 %
Yobreaker Armour
15 %
Knockarock
Damage
970 to 1100HP
9AP
5MP
Key resistances
+5%
-24%
-14%
+60%
+15%
Important drops
Bag of Magical Cure
4 %
Knockarock Leggings
15 %
Dungeon boss
Major-Yoberal Selim Quartz
Control
Melee
Characteristics
4500HP
14AP
4MP
Key resistances
+26%
+13%
+30%
+8%
+15%
Important drops
Major-Yoberal Epaulettes
10 %
Arkastone
5 %
Topaz Stone
0.5 %
Boss spells
Effect
- Damage: 21 to 30 (Neutral)
- state 177 (2 turns)
Critical
- Damage: 26 to 40 (Neutral)
- state 177 (2 turns)
No line of sightPer turn: 1Per objective: 1
Effect
- Damage: 21 to 30 (Earth)
- +5 Damage (5 turns)
Critical
- Damage: 46 to 60 (Earth)
- +10 Damage (5 turns)
No line of sightPer turn: 3Per objective: 1
Tactical guide
Strategy
1
Before entering: The Major-Yoberal Selim Quartz does not have invulnerability, but it does punish long fights. Take good damage and, if you can, water. It has little resistance to that element and should be finished quickly.
2
Room 1: Knockarock is the support: it gives Shields and power. If you leave him alive, the others last longer and hit better. This is usually a good early goal.
3
Room 2: Leatheraxer and Yobreaker are the ones who punish the most if they get on top. Don't let them get away and block you. If they lock you in, the room becomes uncomfortable very quickly.
4
Boss: What is Major-Yoberal Selim Quartz doing?: The boss is Heavy and Rooted throughout the fight. Range start of each turn, if below 70% health, permanently increases the power of his allies. The longer the fight goes on after that point, the more dangerous everything becomes. It also hits and boosts Damage for several turns.
5
How to remove vulnerability: It does not have invulnerability. The real mechanic is not leaving him alive for many turns below 70% health. When you go to lower him from that threshold, prepare damage to finish him off quickly. If you leave him low for several turns, his allies begin to escalate and the combat gets dirty.
6
extra: The typical mistake is to lower it to half life and then start cleaning in peace. Don't do that. First clear annoying supports, then take down the Coronano with a strong turn.
Progress
Associated achievements
Hard-Head Dam
Defeat Major-Yoberal Selim Quartz in this boss's dungeon.
Major-Yoberal Selim Quartz (Versatile)
Defeat Major-Yoberal Selim Quartz in this boss's dungeon. Characters must not use the same action more than once each turn.
Major-Yoberal Selim Quartz (Clean Hands)
Defeat Major-Yoberal Selim Quartz in this boss's dungeon. Opponents must be finished off using indirect damage.
Major-Yoberal Selim Quartz (Duo)
Defeat Major-Yoberal Selim Quartz in this boss's dungeon with 2 characters maximum in less than 20 turns.
Yobtender
Complete the following achievements:
One Small Step For Man
Complete the following achievements:
Tactic Toe
Complete the following achievements: