Dungeon in Otomai
Kimbo's Canopy
Kimbo is a concentration dungeon. A bad step on a glyph can kill characters even if the fight is going perfectly.
Lv. 160+Medium
Kimbo's family
Overview
Key data
Present monsters
Vitality
AP
MP
Earth
Air
Fire
Water
Neutral
Kimbo's Disciple
Damage
190HP
8AP
0MP
Key resistances
+800%
+800%
+800%
+800%
+800%
Important drops
Cheeken
Damage
3100 to 3700HP
10AP
8MP
Key resistances
+48%
-40%
+9%
-9%
+17%
Important drops
Bag of Resin
4 %
Sticky Slobber
7 %
Moopet
Damage
3200 to 3600HP
10AP
3MP
Key resistances
-11%
+13%
+34%
-25%
+25%
Important drops
Bag of Resin
4 %
Sticky Slobber
7 %
Air Pikoko
Damage
3200 to 3800HP
11AP
10MP
Key resistances
-35%
+35%
-15%
-6%
-17%
Important drops
Bag of Resin
4 %
Sticky Slobber
7 %
Snailmet
Damage
3300 to 3900HP
10AP
5MP
Key resistances
+19%
+9%
-33%
+33%
+5%
Important drops
Bag of Resin
4 %
Sticky Slobber
7 %
Light Treeckler
Damage
3400 to 3900HP
10AP
4MP
Key resistances
+43%
-43%
-5%
+5%
+13%
Important drops
Bag of Resin
4 %
Sticky Slobber
7 %
Dungeon boss
Kimbo
Control
MeleeSummons
Characteristics
6900 to 10000HP
10AP
7MP
Key resistances
+400%
+400%
+400%
+400%
+400%
Important drops
Kimbo Wig
10 %
Kimbo Sock
5 %
Escudo-trofeo de Kimbo
100 %
Boss spells
Effect
- Quita el estado «29» (1 turn)
- Quita el estado «30» (1 turn)
- state 30 (1 turn)
- Quita el estado «29» (1 turn)
- Quita el estado «30» (1 turn)
- state 30 (1 turn)
- Quita el estado «30» (1 turn)
- Quita el estado «29» (1 turn)
- state 29 (1 turn)
- Quita el estado «30» (1 turn)
- Quita el estado «29» (1 turn)
- state 29 (1 turn)
- 50 Agility (3 turns)
Requires line of sightPer turn: 1
Effect
- Quita el estado «29» (1 turn)
- state 30 (1 turn)
- 500 Agility (1 turn)
No line of sightPer turn: 1
Effect
- Summons: Discípulo de Kimbo (grado 1)
No line of sightPer turn: 1
Effect
- Quita el estado «30» (1 turn)
- state 29 (1 turn)
- 500 Agility (1 turn)
No line of sightPer turn: 1
Effect
- Teleports to the targeted cell
No line of sightPer turn: 1
Effect
- Damage: 31 to 50 (Air)
- Steals 11 to 15 HP (Air)
- Empuja 2 casilla(s)
Critical
- Damage: 61 to 100 (Air)
- Steals 21 to 30 HP (Air)
- Empuja 2 casilla(s)
Requires line of sightPer turn: 2Per objective: 1
Tactical guide
Strategy
1
Before entering: Kimbo is a concentration dungeon. A bad step on a glyph can kill characters even if the fight is going perfectly. Take positioning, ranged damage and decide before starting which elements you are going to use: earth/water or fire/air.
2
Room 1: The monsters in the area bother with pushes, position changes and glyphs. Be very careful with the Kaskargo: if you start your turn on its glyph, you die. Don't play fast in this room.
3
Room 2: Here it is advisable to clean calmly and save mobility resources. Avoid lining up for odd thrusts or exchanges. In Kimbo, getting moved one square can be enough to ruin your turn.
4
Boss: What is Kimbo doing?: Kimbo summons his Disciple and has enormous resistances. When you hit Kimbo with dirt or water, you set up the odd pattern. When you hit it with fire or air, you prepare the even pattern. Next, the Disciple places glyphs in a checkerboard pattern. If a player starts their turn on a glyph, they die. If Kimbo starts his turn on the correct glyph, he loses resistances on the chosen elements for 1 turn.
5
How to remove vulnerability: Kimbo does not have invulnerability as a state, but its resistances work almost the same. For lower his ground/water resistances, hit Kimbo with ground or water, then have him start his turn on an odd Disciple glyph. For lower fire/air resistances, hit Kimbo with fire or air and then have him start his turn on an even glyph of the Disciple. Be very careful: your characters should not start their turn on those glyphs. If they do, they die.
6
extra: The typical mistake is to touch Kimbo while there are still monsters alive. The truth is, if it's your first time, clean the room without hitting the boss or the Disciple. Then you calmly prepare the checkerboard and have Kimbo start on top of the correct glyph.
Progress
Associated achievements
Kimbo's Canopy
Defeat Kimbo in this boss's dungeon.
Kimbo (Statue)
Defeat Kimbo in this boss's dungeon. Characters must end their turn on the same cell they started on.
Kimbo (First)
Defeat Kimbo first in this boss's dungeon.
Kimbo (Duo)
Defeat Kimbo in this boss's dungeon with 2 characters maximum in less than 20 turns.
Odd and Even
Complete the following achievements:
I Am Legend
Complete the following achievements:
Final Destination
Complete the following achievements: