Dungeon in Kwismas
Kwismas Cavern
Father Kwismas is more dangerous because of his melee than because of his invulnerability.
Lv. 110+Medium
Father Kwismas's family
Overview
Key data
Present monsters
Vitality
AP
MP
Earth
Air
Fire
Water
Neutral
Baby Prez
Damage
1000HP
4AP
6MP
Key resistances
+90%
+90%
+90%
+90%
+90%
Important drops
Kwismas Bomberfu
Damage
50 to 90HP
4AP
4MP
Key resistances
+9%
0%
-10%
0%
0%
Important drops
Chop'kiddy
Damage
49 to 200HP
5AP
3MP
Key resistances
+40%
+40%
+40%
+40%
+40%
Important drops
Tiny Kwismas Gift
50 %
Icikle
Damage
200 to 300HP
5AP
3MP
Key resistances
-10%
+10%
-10%
+10%
+5%
Important drops
Stuk'kiddy
Damage
49 to 200HP
5AP
1MP
Key resistances
+40%
+40%
+40%
+40%
+40%
Important drops
Tiny Kwismas Gift
50 %
Small Animated Gift
Damage
1000 to 2000HP
6AP
12MP
Key resistances
+15%
+20%
+20%
-20%
+35%
Important drops
Animated Gift
Damage
500 to 1000HP
6AP
12MP
Key resistances
+15%
+20%
+20%
-20%
+35%
Important drops
Prez' Pertize
Damage
2000HP
4AP
4MP
Key resistances
+90%
+90%
+90%
+90%
+90%
Important drops
Dungeon boss
Father Kwismas
Control
MeleeSummons
Characteristics
3900 to 5700HP
10AP
2MP
Key resistances
-2%
+40%
+40%
+40%
-2%
Important drops
Escudo-trofeo de Chanta Klaus
100 %
Lista de regalos de Chanta Klaus
100 %
Silver Chocolate Kama
100 %
Boss spells
Effect
- 10000 (HP restored)
- state 16 (4 turns)
No line of sightReload: 63 turns
Effect
- Atrae 3 casilla(s)
Critical
- Atrae 4 casilla(s)
Requires line of sightLancelying onlinePer turn: 2Per objective: 1
Effect
- -1 to 2 MP
- Damage: 1 to 2 (Neutral)
Critical
- -3 to 4 MP
- Damage: 3 to 4 (Neutral)
Requires line of sightPer objective: 1
Effect
- Summons: Peganene (grado 5)
- Summons: Cortanene (grado 5)
- Summons: Rompenene (grado 5)
- Summons: Rogolob'onux (grado 5)
Requires line of sightReload: 10 turns
Effect
- Summons: Medio Chanta Klaus (grado 5)
- Quita el estado «16»
- Changes appearance
- state 17
- -50% Vitality
No line of sightReload: 63 turns
Effect
- Kills the target
- 500 (HP restored)
No line of sightPer objective: 1
Tactical guide
Strategy
1
Before entering: Father Kwismas is more dangerous because of his melee than because of his invulnerability. The retreat MP helps to avoid melee, but use it wisely: some sources indicate that retreat attempts can give you temporary range.
2
Room 1: The monsters in this area now hit more seriously and push a lot. Prioritize those that heal or lower MP. If the team is left without mobility, Father Kwismas becomes much more uncomfortable afterwards.
3
Room 2: This is where map control begins to weigh. Avoid getting in line and don't let the monsters push you into areas where you can't escape.
4
Boss: What is Father Kwismas doing?: Father Kwismas has no invulnerability, but can kill in melee. He can draw online from far away, remove MP from a distance, and summon gifts with annoying effects. When it drops a lot of health, it heals completely, enters a fragile state and then separates into two parts: Father Kwismas and Half Father Kwismas. For to win, just kill the main Father Kwismas.
5
How to remove vulnerability: It does not have invulnerability. The dangerous mechanic is not ending up in line with Father Kwismas if it can draw you into melee. If it gets close to you and sticks you, it can kill. When it separates, focus on the main part. Don't waste turns killing Half Father Kwismas if you can finish the boss.
6
extra: The typical mistake is to lower it without being ready and eat the second phase with the equipment poorly positioned. Leave it near the threshold, clean what is necessary, prepare damage and lower it there to close quickly.
Progress
Associated achievements
Kwismas Cavern
10 ptsDefeat Father Kwismas in his dungeon.
Father Kwismas (chrono)
10 ptsDefeat Father Kwismas in his dungeon in less than 9 turns.
Father Kwismas (first position)
10 ptsDefeat Father Kwismas in his dungeon in first position.
Father Kwismas (statue)
10 ptsDefeat Father Kwismas in his dungeon. Characters must end their turn in the same square they were on at the beginning of their turn.
Father Kwismas (duo)
20 ptsDefeat Father Kwismas in his dungeon with a maximum of 2 characters and in less than 20 turns.