Mazmorra de Kwismas

Kwismas Cavern

Father Kwismas is more dangerous because of his melee than because of his invulnerability.

Nv. 110+Medium Father Kwismas's family
View strategy Dungeon monsters
Resumen

Key data

Recommended level110+
AreaKwismas
BossFather Kwismas
Suggested group1 - 4 players
DifficultyMedium
FamilyFather Kwismas's family
Key / requirementKey from Kwismas Cavern

Present monsters

Vitalidad PA PM Tierra Aire Fuego Agua Neutral
1

Baby Prez

Damage
1000PdV 4PA 6PM

Key resistances

+90% +90% +90% +90% +90%

Important drops

1

Kwismas Bomberfu

Damage
De 50 a 90PdV 4PA 4PM

Key resistances

+9% 0% -10% 0% 0%

Important drops

1

Chop'kiddy

Damage
De 49 a 200PdV 5PA 3PM

Key resistances

+40% +40% +40% +40% +40%

Important drops

Tiny Kwismas Gift 50 %
1

Icikle

Damage
De 200 a 300PdV 5PA 3PM

Key resistances

-10% +10% -10% +10% +5%

Important drops

1

Stuk'kiddy

Damage
De 49 a 200PdV 5PA 1PM

Key resistances

+40% +40% +40% +40% +40%

Important drops

Tiny Kwismas Gift 50 %
1

Small Animated Gift

Damage
De 1000 a 2000PdV 6PA 12PM

Key resistances

+15% +20% +20% -20% +35%

Important drops

1

Animated Gift

Damage
De 500 a 1000PdV 6PA 12PM

Key resistances

+15% +20% +20% -20% +35%

Important drops

1

Prez' Pertize

Damage
2000PdV 4PA 4PM

Key resistances

+90% +90% +90% +90% +90%

Important drops

110
Dungeon boss

Father Kwismas

Control
Cuerpo a cuerpoSummons

Characteristics

De 3900 a 5700PdV 10PA 2PM

Key resistances

-2% +40% +40% +40% -2%

Important drops

Escudo-trofeo de Chanta Klaus 100 % Lista de regalos de Chanta Klaus 100 % Silver Chocolate Kama 100 %

Boss spells

Kwismazard Pudding

0 range 4 PA No CH Point target
Effect
  • 10000 (HP restored)
  • state 16 (4 turns)
No line of sightReload: 63 turns

Suk'kiddy

2 - 60 range 4 PA 5% GC Point target
Effect
  • Atrae 3 casilla(s)
Critical
  • Atrae 4 casilla(s)
Requires line of sightLancelying onlinePer turn: 2Per objective: 1

Liming

1 - 8 range 2 PA 25% GC Point target
Effect
  • -1 to 2 MP
  • Damage: 1 to 2 (Neutral)
Critical
  • -3 to 4 MP
  • Damage: 3 to 4 (Neutral)
Requires line of sightPer objective: 1

Trak'kiddy

4 - 5 range 4 PA No CH Point target
Effect
  • Summons: Peganene (grado 5)
  • Summons: Cortanene (grado 5)
  • Summons: Rompenene (grado 5)
  • Summons: Rogolob'onux (grado 5)
Requires line of sightReload: 10 turns

Dichotomy

1 range 2 PA No CH Point target
Effect
  • Summons: Medio Chanta Klaus (grado 5)
  • Quita el estado «16»
  • Changes appearance
  • state 17
  • -50% Vitality
No line of sightReload: 63 turns

Infantiphagia

1 range 1 PA No CH Point target
Effect
  • Kills the target
  • 500 (HP restored)
No line of sightPer objective: 1

Tactical view: Father Kwismas

No spell selected · Clean map

Move boss · Player out of zone
Range Area Player Danger Boss start Team start
Father Kwismas Player
Guía táctica

Strategy

1 Before entering: Father Kwismas is more dangerous because of his melee than because of his invulnerability. The retreat MP helps to avoid melee, but use it wisely: some sources indicate that retreat attempts can give you temporary range.
2 Room 1: The monsters in this area now hit more seriously and push a lot. Prioritize those that heal or lower MP. If the team is left without mobility, Father Kwismas becomes much more uncomfortable afterwards.
3 Room 2: This is where map control begins to weigh. Avoid getting in line and don't let the monsters push you into areas where you can't escape.
4 Boss: What is Father Kwismas doing?: Father Kwismas has no invulnerability, but can kill in melee. He can draw online from far away, remove MP from a distance, and summon gifts with annoying effects. When it drops a lot of health, it heals completely, enters a fragile state and then separates into two parts: Father Kwismas and Half Father Kwismas. For to win, just kill the main Father Kwismas.
5 How to remove vulnerability: It does not have invulnerability. The dangerous mechanic is **not ending up in line with Father Kwismas if it can draw you into melee**. If it gets close to you and sticks you, it can kill. When it separates, focus on the main part. Don't waste turns killing Half Father Kwismas if you can finish the boss.
6 extra: The typical mistake is to lower it without being ready and eat the second phase with the equipment poorly positioned. Leave it near the threshold, clean what is necessary, prepare damage and lower it there to close quickly.
Progreso

Associated achievements

Kwismas Cavern

Kwismas Cavern

10 pts

Defeat Father Kwismas in his dungeon.

Father Kwismas (chrono)

Father Kwismas (chrono)

10 pts

Defeat Father Kwismas in his dungeon in less than 9 turns.

Father Kwismas (first position)

Father Kwismas (first position)

10 pts

Defeat Father Kwismas in his dungeon in first position.

Father Kwismas (statue)

Father Kwismas (statue)

10 pts

Defeat Father Kwismas in his dungeon. Characters must end their turn in the same square they were on at the beginning of their turn.

Father Kwismas (duo)

Father Kwismas (duo)

20 pts

Defeat Father Kwismas in his dungeon with a maximum of 2 characters and in less than 20 turns.