Mazmorra de Frigost

Royal Mastogob

Frigost's first great dungeon. Ideal for learning the Mastogobs family, preparing achievements and farming set resources.

Nv. 128+Medium Mastogobs
View strategy Dungeon monsters
Resumen

Key data

Recommended level128+
AreaFrigost
BossRoyal Mastogob
Suggested group1 - 4 players
DifficultyMedium
FamilyMastogobs
Key / requirementRoyalmouth Greenhouse Key

Present monsters

Vitalidad PA PM Tierra Aire Fuego Agua Neutral
117 - 125

Mastogob

Tank
De 2300 a 2600PdV 10PA 5PM

Key resistances

+23% +53% +9% -32% +27%

Important drops

Mastogob Clavicle 8 % Mastogob Wool 13 %
118 - 126

Mastogobbly

Mobility
De 2300 a 2600PdV 8PA 4PM

Key resistances

+68% -40% +24% +19% +14%

Important drops

Mastogobbly Ear 13 % Mastogob Clavicle 8 %
116 - 124

Mastogob Warrior

Damage
De 2300 a 2500PdV 10PA 4PM

Key resistances

+28% +19% -38% +34% +58%

Important drops

Mastogob Warrior Horn 13 % Mastogob Clavicle 8 %
117 - 125

Venerable Mastogob

Debuff
De 2300 a 2600PdV 10PA 5PM

Key resistances

-35% +27% +59% +14% +19%

Important drops

Venerable Mastogob Wool 13 % Mastogob Clavicle 8 %
128
Dungeon boss

Royal Mastogob

Control
Cuerpo a cuerpoZona alrededorSummons

Characteristics

De 4000 a 5800PdV 15PA 5PM

Key resistances

+33% +48% +26% -11% +23%

Important drops

Royal Mastogob Wool 10 % Royal Mastogob Tail 5 % Muestra de sangre de Jalamut Real 100 %

Boss spells

Initiadon

1 - 3 range 5 PA No CH Point target
Effect
  • Summons: Jalamut (grado 5)
  • Summons: Jalamut de guerra (grado 5)
  • Summons: Jalamut legendario (grado 5)
  • Summons: Jalamutín (grado 5)
Requires line of sightRangemodifiable rangeReload: 3 turns

Regrougob

0 range 5 PA 5% GC Cross around boss
Effect
  • Atrae 2 casilla(s)
  • -1 MP (1 turn)
Critical
  • Atrae 2 casilla(s)
  • -3 MP (1 turn)
Requires line of sightPer turn: 1Reload: 3 turns

Lichegob

0 range 5 PA 25% GC Cross around boss
Effect
  • Steals 66 to 75 HP (Fire)
Critical
  • Steals 76 to 85 HP (Fire)
No line of sightPer turn: 1

Tactical view: Royal Mastogob

No spell selected · Clean map

Move boss · Player out of zone
Range Area Player Danger Boss start Team start
Royal Mastogob Player
Guía táctica

Strategy

1 Before entering: This dungeon is not that difficult if the team plays calmly, but Royal Mastogob punishes bad pushes a lot. Bring at least one character who can push cleanly: Iop, Okra, Rogue, Panda, or any class with good positioning. The idea is simple: control the room first and don't remove the boss's invulnerability if you don't have free space behind him.
2 Room 1: Here the fight is quite direct. It is best to kill the most annoying monsters first with pushes or boosts, because if you let them get too close, they start to mess everything up. Keep your distance and play calmly. No need to run.
3 Room 2: This room can already get more uncomfortable because the Mastogobss start to combine pushing, Damage and positioning annoyances. The ideal is to focus on one monster at a time and not let the team get stuck in the same area. If you have withdrawal MP, use it without shame. That helps a lot.
4 Boss: What is Royal Mastogob doing?: The Royal Mastogob starts out invulnerable and there is no point in hitting him while he is in that state. He can also summon monsters from the Mastogobs family, draw online, and hit hard in melee. The fight becomes dangerous when the team gets excited, pushes him wrong, or stays aligned with him.
5 How to remove vulnerability: For to remove invulnerability you must push Royal Mastogob without hitting anything. No wall, no monster, no ally. If you push him clean, he gains 4 MP and is vulnerable until his next turn begins. That's when it's time to hit him with everything. But be careful: if when you push it it collides and receives Damage of push, the characters who are in line with it can die suddenly. So before you push, check the map carefully.
6 extra: The most common mistake is to try to violate it as soon as possible, without looking to see if there is anything behind it. The truth is, many fights are lost more due to poor pushing than due to lack of damage. The safest thing is usually to clean several monsters first, open space on the map and then prepare the clean push to lower a lot of life in a single turn.
Progreso

Associated achievements

Royal Mastogob's Greenhouse

Royal Mastogob's Greenhouse

Defeat the Royal Mastogob in this boss's dungeon.

Royal Mastogob (Clean Hands)

Royal Mastogob (Clean Hands)

Defeat the Royal Mastogob in this boss's dungeon. Opponents must be finished off using indirect damage.

Royal Mastogob (First)

Royal Mastogob (First)

Defeat the Royal Mastogob first in this boss's dungeon.

Royal Mastogob (Duo)

Royal Mastogob (Duo)

Defeat the Royal Mastogob in this boss's dungeon with 2 characters maximum in less than 20 turns.

The King's Fleece

The King's Fleece

Complete the following achievements:

Behind Me, I Leave a Trail of Fire

Behind Me, I Leave a Trail of Fire

Complete the following achievements:

Show Them Who's Boss

Show Them Who's Boss

Complete the following achievements: