Mazmorra de Astrub

Sand Dungeon

This fight revolves a lot around the lines.

Nv. 40+Medium Pischis family
View strategy Dungeon monsters
Resumen

Key data

Recommended level40+
AreaAstrub
BossSponge Mob
Suggested group1 - 4 players
DifficultyMedium
FamilyPischis family
Key / requirementKey from Sand Dungeon

Present monsters

Vitalidad PA PM Tierra Aire Fuego Agua Neutral
32

Blue Snapper

Damage
De 310 a 440PdV 7PA 4PM

Key resistances

-9% +10% -18% +55% -14%

Important drops

Prize Fin 20 % Slimy Scale 10 %
34

White Snapper

Damage
De 310 a 430PdV 7PA 4PM

Key resistances

-14% +55% -9% -18% +10%

Important drops

Beach Towel 20 % Slimy Scale 10 %
32

Orange Snapper

Damage
De 310 a 440PdV 7PA 4PM

Key resistances

-18% -14% +55% +10% -9%

Important drops

Suntan Lotion 20 % Slimy Scale 10 %
31

Green Snapper

Damage
De 290 a 420PdV 8PA 4PM

Key resistances

+55% -9% +10% -18% -14%

Important drops

Marine Conch 20 % Slimy Scale 10 %
40
Dungeon boss

Sponge Mob

Control
Cuerpo a cuerpo

Characteristics

1200PdV 7PA 4PM

Key resistances

+14% -5% -5% +14% +22%

Important drops

Sponge Mob Eye 1 % Sponge Mob Skin 5 % Sponghield 0.1 %

Boss spells

Scrub

1 range 4 PA 5% GC Special area
Effect
  • Steals 15 to 20 HP (Water)
  • -2 Range (1 turn)
Critical
  • Steals 22 to 30 HP (Water)
  • -2 Range (1 turn)
No line of sightPer turn: 1

Rinse

0 range 3 PA No CH Special area
Effect
  • -2 duration of effects
No line of sightReload: 4 turnsInitial wait: 1 turns

Spontaneous Regeneration

0 range 1 PA 5% GC Point target
Effect
  • Cura: 5% HP máx.
Critical
  • Cura: 8% HP máx.
No line of sightReload: 4 turnsInitial wait: 1 turns

Tactical view: Sponge Mob

No spell selected · Clean map

Move boss · Player out of zone
Range Area Player Danger Boss start Team start
Sponge Mob Player
Guía táctica

Strategy

1 Before entering: This fight revolves a lot around the lines. The monsters in the area can hit very hard from a distance if you line up wrong.
2 Room 1: Be very careful with straight lines. Rangesome monsters can do a lot of damage if several allies are aligned.
3 Room 2: Here it is advisable to clean calmly. Don't advance too quickly because you can activate several dangerous lines at the same time.
4 Boss: What is Sponge Mob doing?: Sponge Mob does not have invulnerability. He hits from a distance using online water spells and can summon Pischis during the fight. The main danger is getting aligned with him, because his spells can hit several characters at the same time.
5 How to remove vulnerability: It does not have invulnerability. The key mechanic is **not getting aligned with Sponge Mob**. Their spells hit online and can hit the entire team if positioned poorly.
6 extra: The typical mistake is to stay aligned with Sponge Mob thinking that it doesn't hit as hard. Keep the team spread out, break lanes, and take down Pischis' Summons before they accumulate too much map control.
Progreso

Associated achievements

Sand Dungeon

Sand Dungeon

Defeat Sponge Mob in this boss's dungeon.

Sponge Mob (Hermit)

Sponge Mob (Hermit)

Defeat Sponge Mob in this boss's dungeon as a team. Characters must not end their turn on a cell adjacent to an ally.

Sponge Mob (Versatile)

Sponge Mob (Versatile)

Defeat Sponge Mob in this boss's dungeon. Characters must not use the same action more than once each turn.

Sponge Mob (Duo)

Sponge Mob (Duo)

Defeat Sponge Mob in this boss's dungeon with 2 characters maximum in less than 20 turns.

Crush That Sand Castle

Crush That Sand Castle

Complete the following achievements:

Mighty Oaks from Little Acorns Grow

Mighty Oaks from Little Acorns Grow

Complete the following achievements:

Low Levels First!

Low Levels First!

Complete the following achievements: