Dungeon in Sidimote Moors
Fungus Dungeon
Ougaa leads this dungeon where poisons and constant Damage are the real danger.
Lv. 180+Medium
Fungi
Overview
Key data
Present monsters
Vitality
AP
MP
Earth
Air
Fire
Water
Neutral
Mushnid
Damage
4100 to 4400HP
10AP
4MP
Key resistances
+42%
+10%
+15%
-42%
+17%
Important drops
Bag of Salt
4 %
Mushnid Bark
10 %
Mush Tup
Damage
4500 to 4800HP
10AP
4MP
Key resistances
+13%
+12%
+41%
+8%
-37%
Important drops
Bag of Salt
4 %
Mush Tup's Blade
10 %
Exploding Spimush
Damage
1800 to 2400HP
8AP
1MP
Key resistances
-9%
-9%
-9%
+68%
0%
Important drops
Mushmunch
Damage
4300 to 4700HP
10AP
4MP
Key resistances
-38%
+38%
+10%
+10%
+13%
Important drops
Bag of Salt
4 %
Mushmunch Tongue
10 %
Mush Rhume
Damage
4600 to 4900HP
10AP
4MP
Key resistances
-41%
+14%
+15%
+13%
+41%
Important drops
Bag of Salt
4 %
Mush Rhume Slobber
10 %
Mush Mish
Damage
4700 to 5000HP
10AP
4MP
Key resistances
+13%
+14%
-42%
+9%
+42%
Important drops
Bag of Salt
4 %
Mush Mish Eye
10 %
Trumperelle
Damage
4200 to 4500HP
10AP
4MP
Key resistances
+13%
-41%
+15%
+41%
+18%
Important drops
Bag of Salt
4 %
Trumperelle Trunk
10 %
Dungeon boss
Ougaa
Control
MeleeSummons
Characteristics
8500HP
18AP
6MP
Key resistances
+13%
+18%
+11%
+35%
+18%
Important drops
Ougaa Eye
10 %
Ougaat Fragment
5 %
Al Howin Gobtubby Hormone
5 %
Boss spells
Effect
- 5000 (HP restored) (1 turn)
- 5000 (HP restored) (1 turn)
- 5000 (HP restored) (1 turn)
Critical
- 5000 (HP restored) (1 turn)
- 5000 (HP restored) (1 turn)
- 5000 (HP restored) (1 turn)
No line of sightReload: 3 turns
Effect
- 50 Power (2 turns)
- 350 Power (1 turn)
- 3 AP (1 turn)
Critical
- 50 Power (2 turns)
- 700 Power (1 turn)
- 6 AP (1 turn)
No line of sightReload: 2 turns
Effect
- Damage: 41 to 60 (Fire)
- Damage: 81 to 120 (Fire)
- Steals 16 to 25 HP (Air) (4 turns)
- -20% Air Resistance (4 turns)
Critical
- Damage: 41 to 60 (Earth)
- Damage: 81 to 120 (Earth)
- Steals 31 to 50 HP (Air) (4 turns)
- -40% Air Resistance (4 turns)
Requires line of sightModifiable rangePer turn: 1
Effect
- Por 1 AP utilizados se pierden 5 PV (Neutral) (4 turns)
Critical
- Por 1 AP utilizados se pierden 10 PV (Neutral) (4 turns)
Requires line of sightModifiable rangeReload: 3 turns
Effect
- 50% Critical Hits (1 turn)
Critical
- 50% Critical Hits (2 turns)
Requires line of sightReload: 3 turns
Effect
- Summons: Seta peleona (grado 5)
- Summons: Champáknido (grado 5)
- Summons: Champbis (grado 5)
- Summons: Setador (grado 5)
- Summons: Champidonte (grado 5)
- Summons: Trompseta (grado 5)
No line of sightModifiable rangePer turn: 1Recharge: 1 turns
Tactical guide
Strategy
1
Before entering: Ougaa and his Fungi put in poisons and Damage constants that can accumulate very quickly. Take Heals, retreat MP and some spell if you can.
2
Room 1: Fungus introduces many poisons. Don't ignore negative states because they accumulate very quickly.
3
Room 2: Here the constant Damage begin to feel a lot. Take down the most annoying enemies first with poisons or retreat MP.
4
Boss: What is Ougaa doing?: The boss hits hard and can also put constant Damage while summoning allies. The fight becomes dangerous when the team starts accumulating too many negative statuses.
5
How to remove vulnerability: It does not have invulnerability. The strategy is to control poisons and clear Summons before focusing completely on the boss.
6
extra: Many teams lose here simply by ignoring states. The truth is, this fight becomes much easier if you play fair and controlled.
Progress
Associated achievements
Fungus Dungeon
Defeat Ougaa in this boss's dungeon.
Ougaa (Tight)
Defeat Ougaa in this boss's dungeon as a team. Characters must end their turn on a cell adjacent to an ally.
Ougaa (Last)
Defeat Ougaa last in this boss's dungeon.
Ougaa (Duo)
Defeat Ougaa in this boss's dungeon with 2 characters maximum and in less than 15 turns.
Fungicide
Complete the following achievements:
I Am Legend
Complete the following achievements:
Final Destination
Complete the following achievements: