Mazmorra de Frigost
Sakai Mine Dungeon
In this dungeon the real boss is Grohlum. The fight can drag on for a long time if you don't control well the monsters that die and those that the boss revives.
Nv. 190+Medium
Sakai monsters
Resumen
Key data
Present monsters
Vitalidad
PA
PM
Tierra
Aire
Fuego
Agua
Neutral
Buzta
Damage
De 4200 a 5000PdV
12PA
5PM
Key resistances
+39%
-23%
+14%
+16%
+9%
Important drops
Barrel of Infected Blood
4 %
Sakai Nugget Fragment
6 %
Asploda
Damage
De 4300 a 5100PdV
12PA
3PM
Key resistances
+25%
+18%
+36%
-30%
+14%
Important drops
Barrel of Infected Blood
4 %
Sakai Nugget Fragment
6 %
Grabba
Damage
De 4300 a 5200PdV
12PA
5PM
Key resistances
-24%
+14%
+9%
+35%
+23%
Important drops
Barrel of Infected Blood
4 %
Grabba Skin
9 %
Stabba
Damage
De 4400 a 5200PdV
12PA
5PM
Key resistances
+19%
+40%
-30%
+22%
+28%
Important drops
Barrel of Infected Blood
4 %
Stabba Fibula
9 %
Bomma
Damage
De 4500 a 5300PdV
12PA
4PM
Key resistances
+14%
+39%
+21%
+23%
-26%
Important drops
Barrel of Infected Blood
4 %
Bomma Stomach
9 %
Drilla
Damage
De 4500 a 5400PdV
12PA
5PM
Key resistances
+16%
-15%
+24%
+26%
+31%
Important drops
Barrel of Infected Blood
4 %
Drilla Brain
9 %
Gobshell
Damage
De 4600 a 5400PdV
9PA
-1PM
Key resistances
+16%
-9%
+24%
+37%
+56%
Important drops
Gobshell Egg
9 %
Sakai Nugget Fragment
6 %
Dungeon boss
Grohlum
Control
Cuerpo a cuerpoSummons
Characteristics
De 11000 a 16000PdV
20PA
6PM
Key resistances
+21%
+24%
+31%
-5%
+34%
Important drops
Barrel of Infected Blood
4 %
Frozen Fragment
10 %
Frozen Fabric
5 %
Boss spells
Effect
- Steals 51 to 70 HP (Water)
- 101 to 150 (HP restored)
- -4 Range (1 turn)
Critical
- Steals 101 to 140 HP (Water)
- 201 to 300 (HP restored)
- -8 Range (1 turn)
Requires line of sightLancelying onlinePer turn: 1
Effect
- Changes appearance (1 turn)
- +200 Damage (1 turn)
Critical
- Changes appearance (1 turn)
- +400 Damage (1 turn)
No line of sightRangemodifiable rangePer turn: 1
Effect
- Damage: 21 to 30 (Fire)
- 10% of attacker's missing HP (Fire damage)
- Switches positions
Critical
- Damage: 41 to 60 (Fire)
- 20% of attacker's missing HP (Fire damage)
- Switches positions
No line of sightLancelying onlinePer turn: 2Per objective: 1
Effect
- Summons al último aliado muerto con un 25% de sus HP
No line of sightRangemodifiable rangeReload: 2 turns
Guía táctica
Strategy
1
Before entering: In this dungeon the real boss is **Grohlum**. The fight can drag on for a long time if you don't control well the monsters that die and those that the boss revives. Take good positioning and, if you can, leave an easy-to-move monster to use in the boss mechanics.
2
Room 1: The important thing here is not to let the monsters accumulate on top of the team. Play calmly, control lines and go down one by one. No need to run.
3
Room 2: The room can get uncomfortable if you kill without looking at positions. From here, start thinking about the mechanics of the boss: you will want to save an easy-to-place monster for last.
4
Boss: What is Grohlum doing?: Grohlum starts out invulnerable and the less life he has, the harder he hits. It also hits online with lifesteal and can heal quite a bit each turn. Additionally, every 2 turns the last monster that died revives. Eye with removing MP: if you do it, it gains a lot of fixed resistances, so it is not always advisable to do it without a plan.
5
How to remove vulnerability: You must first kill a monster and wait for Grohlum to revive it. Then, check that the revived monster has the status **Gelée Blanche**. When he has it, you must place him in melee with Grohlum and kill him there next to the boss. If you do it right, Grohlum is vulnerable for 2 turns. The most practical thing is usually to leave the **Gobus** as the last monster, because having little mobility it is easier to fit it where you need it.
6
extra: Don't kill random monsters in the boss room. Here it matters a lot which monster dies last, because that will be the one that Grohlum is going to revive. The truth is, the fight becomes much easier when you prepare the vulnerability instead of improvising it.
Progreso
Associated achievements
Sakai Mine
Defeat Grohlum in this boss's dungeon.
Grohlum (Versatile)
Defeat Grohlum in this boss's dungeon. Characters must not use the same action more than once each turn.
Grohlum (Blitzkrieg)
Defeat Grohlum in this boss's dungeon. As soon as an opponent is attacked, they must be finished off before they start their turn.
Grohlum (Duo)
Defeat Grohlum in this boss's dungeon with 2 characters maximum in less than 28 turns.
King of the Mountain Halls
Complete the following achievements:
I Am Legend
Complete the following achievements:
Final Destination
Complete the following achievements:



